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How do you scale an agentic system to handle thousands...
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See plansThe core architectural move is the same one that scales any other kind of worker fleet: make the agent stateless. If an agent’s state lives entirely in an external store rather than in the worker process’s memory, any worker can pick up any task, and adding capacity is just adding more workers — no coordination needed between them.
On top of that baseline, a few things are specific to agents rather than generic services:
- A task queue in front of the fleet — incoming work lands in a queue and a pool of workers drains it, scaling up or down based on queue depth rather than trying to handle bursts inline.
- Shared rate limits per tool, not per worker — this is the part that’s easy to miss. A per-worker rate limit doesn’t stop 10,000 workers from collectively overwhelming a shared downstream API; the limiter needs to be centralized (a token bucket in Redis, say) so the fleet as a whole respects the tool’s actual capacity.
- Per-agent resource caps — a max token budget, step count, and wall-clock time per agent instance, so one runaway agent can’t monopolize a disproportionate share of the fleet’s capacity.
- Priority queuing — premium or time-sensitive tasks ahead of background ones, so the fleet degrades gracefully under load instead of treating every task as equally urgent.
Get the stateless-worker piece right and the rest is standard distributed-systems scaling; skip it and no amount of tuning the queue or the rate limiter fixes the underlying coordination problem.